For game developers, the area gaining the most attention today is the potential acceleration of the production of games. But another is incorporating generative AI directly into the experience of games. This article is about these experiences, and some of the business and technology challenges that currently exist—along with some open source projects in Unity that you can download to continue some of the experiments begun at Beamable.
How about using the subscription model for a business model? Prices can be set assuming every user engages at a high level. It's hard for indie devs to do this kind of thing on their own, but at scale, I think this can work. Maybe a consortium of indie game devs can work together to offer all of their games to subscribers, like Game Pass.
How about using the subscription model for a business model? Prices can be set assuming every user engages at a high level. It's hard for indie devs to do this kind of thing on their own, but at scale, I think this can work. Maybe a consortium of indie game devs can work together to offer all of their games to subscribers, like Game Pass.