NOTE: this was a post I previously shared through the LinkedIn newsletter system. I’ve since moved to Substack, and this content is here as part of my archive. Welcome to the inaugural post of Scaling Games. Here, I'll be writing about all the things that go into prototyping, shipping, and then operating a successful game. I'm writing for game developers, game entrepreneurs, studio heads, as well as gaming investors and stakeholders.
Why Scaling Games is Hard
Why Scaling Games is Hard
Why Scaling Games is Hard
NOTE: this was a post I previously shared through the LinkedIn newsletter system. I’ve since moved to Substack, and this content is here as part of my archive. Welcome to the inaugural post of Scaling Games. Here, I'll be writing about all the things that go into prototyping, shipping, and then operating a successful game. I'm writing for game developers, game entrepreneurs, studio heads, as well as gaming investors and stakeholders.