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Building Community-Owned Infrastructure for Games
Reflections on the launch of the Beamable Foundation
Jan 28
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Jon Radoff
4
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Building Community-Owned Infrastructure for Games
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June 2024
Decentralized Game Infrastructure
Scaling, Derisking and Democratizing Live Games with DePIN
Jun 11, 2024
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Jon Radoff
13
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Decentralized Game Infrastructure
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March 2024
AI Songmaking
Experimenting with AI Music co-creativity
Mar 29, 2024
•
Jon Radoff
11
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AI Songmaking
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The Myth of Moloch
Another Experiment in AI Creativity with Claude Opus
Mar 18, 2024
•
Jon Radoff
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The Myth of Moloch
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AI Poetry Experiment #1: Latent Spaces
Claude 3 Opus and Poetic Co-Creation
Mar 17, 2024
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Jon Radoff
3
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AI Poetry Experiment #1: Latent Spaces
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February 2024
Web Renaissance, Part 2: How the Web Could Eat Software
WebGPU, WebAssembly, and the possibilities for Games
Feb 23, 2024
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Jon Radoff
3
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Web Renaissance, Part 2: How the Web Could Eat Software
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4
Web Renaissance Part 1: The Great Rebundling
This is the first in a three-part series about how the Web—as well as the broader Internet—is going to change over the coming months and years.
Feb 21, 2024
•
Jon Radoff
8
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Web Renaissance Part 1: The Great Rebundling
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3
Spatial Computing Won't Disrupt Games
But games will transform almost everything else
Feb 5, 2024
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Jon Radoff
4
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Spatial Computing Won't Disrupt Games
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January 2024
Game Development Trends in 2024: Crisis and Opportunity
At the start of 2024, there’s a shift in both the types of games people want to play—as well as the way these games are made.
Jan 29, 2024
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Jon Radoff
8
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Game Development Trends in 2024: Crisis and Opportunity
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5
Game Development is Top-Down
Critical decisions to make between craft and innovation
Jan 25, 2024
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Jon Radoff
4
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Game Development is Top-Down
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Creator-Driven Worlds are Taking over Games
There are 3.3 billion gamers in the world, and 11% of them are playing on Roblox each month: 354 million monthly active users (MAU).
Jan 18, 2024
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Jon Radoff
8
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Creator-Driven Worlds are Taking over Games
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The Meaning of Virtual Worlds
No, this isn’t about the definition of “virtual worlds” — it is about meaning itself, and how it is conveyed, and the things people care about.
Jan 7, 2024
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Jon Radoff
8
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The Meaning of Virtual Worlds
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